AI Insights · Timothy · January 2022
Top 5 Fashion Games Performance in Portugal Q4 2021
In Q4 2021, the top 5 fashion games in Portugal showed varied trends in weekly downloads, revenue, and active users, with notable performances from Project Makeover and Covet Fashion: Dress Up Game.
In the fourth quarter of 2021, the top 5 fashion games on a unified platform in Portugal exhibited diverse trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance:
Project Makeover from Magic Tavern, Inc. experienced a steady increase in weekly revenue, peaking at approximately $4.2K in the final week of December. Weekly downloads showed a fluctuating pattern, starting at 5.4K in late September and ending at 4.6K. The game maintained a consistent number of weekly active users, concluding the quarter with around 26.2K.
Covet Fashion: Dress Up Game by Crowdstar LLC saw a significant spike in weekly revenue, reaching $4.5K in early November before stabilizing around $2.2K by the end of December. The downloads remained relatively low, with a peak of 388 downloads in mid-December. Active users displayed a slight increase, ending the quarter with approximately 6.6K.
Pocket Styler: Fashion Stars from Nordcurrent UAB showed a peak in weekly revenue at $1.8K in mid-October, with a steady performance around $1.5K towards the end of the year. The game experienced its highest weekly downloads in early October with over 5.2K, and active users peaked at 8.2K in mid-October before settling at approximately 4.9K by the end of the quarter.
Love Nikki-Dress UP Queen by Galaxy Play Technology Limited had a modest peak in weekly revenue at $1.2K in early November. Weekly downloads were relatively low, with a maximum of 124 downloads at the start of the quarter. Active users remained stable, hovering around 1.8K throughout the quarter.
Super Stylist Fashion Makeover from CRAZY STYLE LTD saw a steady rise in weekly revenue, reaching $734 in the final week of December. The game’s weekly downloads peaked at nearly 3K in the same period. Active users increased from 29.4K at the beginning of the quarter to approximately 30.9K by the end of December.
For more detailed insights and data, visit Sensor Tower.